Thus, beside the vital components, such as the fuel tanks and the engines, there are also the aerodynamic parts, which are also quite important, if you intend on keeping a straight directory once you leave the launchpad. After you are done designing and, no doubt, calculating the parameters of the ship, you can hit the launchpad and say farewell to the lucky crew embarking on a journey on your rocket.Īs far as the creation process is concerned, it is not quite as simple as you might think, since there are some things you have to take into account before you are able to come up with something that can lift off the ground. Thanks to the humorous approach to the subject, all you need to do is piece together a potentially flying vehicle, using the provided parts. In Kerbal Space Program, on the other hand, books and college degrees are not a prerequisite in order to build and fly rockets around the planet. Build your own rocket from scratch and take it for a spin Even so, despite what you might think, there is a lot of improvisation going on in the field, although it is the type of improvisation that requires complex mathematical formulae. This revision brings several much-needed bugfixes and improvements, as well as a few new parts.To become rocket scientists, people need to study for decades, which is really saying something, considering it's only been half a century since one of them reached the moon for the first time.Hot-Fixed an issue where loading vessels equipped with heatshields from pre-1.0.3 saves would cause the game to crash.Contextual Contracts & Contract Changes.New rocket and spaceplane parts, fixed some part issues.Added various tutorials and scenarios, and the KSPedia.Implemented save file upgrading system, saves shouldn't break.Ported to Unity 5, should lead to improved physics and performance.Released 19 th April, 2016, pre-released on 30 th March, 2016 Implemented Text Mesh Pro, which makes our fonts look much better.Localization for Spanish, Russian, Japanese, Chinese-Simplified.New parts (decouplers, separators and fuel tanks).Localization for French, German, Italian and Portuguese-Brazilian.Pop dialogs can now be closed/dismissed with ESC key.Hotfix for Aero body lift in flight integrator.Ability to remove Helmets and neck rings.Delta-v per Stage and Delta-v Tool App.Implemented Cargo part category and Inventory processing.Added new missions in collaboration with ESA.Kerbals can assist in EVA Construction Mode.Added Fireworks: Starshot-8 and Starshot-32.Discoverable and usable launch sites (without DLCs).Final Celestial body visual improvements.Revamped LV-T30 "Reliant" Liquid Fuel Engine and LV-T45 "Swivel" Liquid Fuel Engine.Added locking to docking port rotations.Add UpgradePipeline support for PartModule renaming.Note: The drift issue can only be corrected when the rotating docking ports are set to locked mode. Players can now quicksave/reload or timewarp to reset part placement. Improved rotating docking ports drift when rotating docking ports are left locked.Note: The drift issue can only be corrected when the robotic parts are set to locked mode. Improved robotic parts drift when robotic parts are left locked.
#KERBAL SPACE PROGRAM 1.4.5 MOD#
Fix AOORE in Assembly Loading of Duplicate Mod DLLs causing issues with loading of some mods.